﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using T4UtilityBelt.UxDesigns.Bindings;
using T4UtilityBelt.UxDesigns.Specialized.Renderers;

namespace T4UtilityBelt.UxDesigns.Specialized
{
    public class Header : Control<Header, IHeaderRenderer>
    {
        public Bindable<string> Text { get; set; }
    }
}
